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2023
12 Smilegate commissions the creation of the board game "Magic stone" for
educating new employees on core values
11 Release of "Shilla : Millennium Smile" board game
10 Dive XR signs a memorandum of understanding for building a virtual reality
board game platform
06 Yutipluss Interactive and Metaverse sign a memorandum of understanding for
building board games within the metaverse.
05 Release of "SEGONGSA" board game
Collaboration agreement with Korea National University of Arts
Collaboration agreement with Hanseo University
Business agreement with GomiPlay
04 Collaboration agreement with Dong Seoul University
Business agreement with Hong Kong BIRDSNK
01 YTK Global language Institute in Belgium adopts Korean language lessons for
"Hangul day"
Patent acquisition(No. 10-2487425) for a word-building board game using
topic cards and methods
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2022
12 Jeonju University's Sensory Media Innovation Shared University Business
Department signs a collaboration agreement
09 Release of "Hangul Day" board game
Business partnership agreement with home with you touch Co.,Ltd
07 Release of the "Bboguri's World Tour : 5 Continents" series
Production of the "Dongjak Rainbow" board game in collaboration with Seoul
metropolitan Office of Education's Dongjak-Gwanak Education Support center.
06 Production of the "Marsh Market" educational board game for ecological belt
development commissioned by the Environmental Conservation Association.
02 Collaboration agreement with Dongyang University
Operation of the preliminary university course for the game and Video
Department at Gachon University
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2021
12 Commissioned by the National Unification Education Institute, production of
the unification education board "Unification Rainbow" and another type
Commissioned by the Dobong Culture Center at Duksung Women's
University,production of the "Every Nook and cranny in Dobongbong"
10 Commissioned by the Korea Atomic Energy Research Institute, production of
five types of nuclear education board games, including
"Enhancing Understanding of Nuclear Energy"
09 Collaboration agreement with Cheonggang cultural Industry University
07 Commissioned production of textbook board games for the Convergence
Contents Department at Chung-Ang University
Conducting a special lecture on employee education titled "Fun verification
Using Paper prototypes" for NCSOFT employees
05 Serving as an advisory board member for the Traditional Culture Content
University Student Contest game team at the Korea National Institute of
Cultural Heritage (awarded with excellent and encouragement prizes)
02 Collaboration agreement with Gachon University
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2020
08 Commissioned by the Seoul National Cemetery, production of the board
"Love for the Country"
07 Commissioned by the Financial Supervisor Service's IT valley, production of
the financial education board game series "Financial Education"
05 Release of "CORSAIR" / "VACCINE LAB" board game
Serving as an advisory board member for the Traditional Culture Content
University Student Contest game team at the Korea National Institute of
Culture Heritage (awarded the grand prize)
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2019
12 Commissioned by the National Youth Training Center, production of the
"Language Marble"
10 Commissioned by the Customs Administration Training Institute, production of
"Pass Through Customs: Customs Law- Import Clearance Process"
Commissioned by the Korea Atomic Energy Research Institute, production of
the educational board game set "Safety Package"
09 Commissioned by Book21 Publishing, production of the board game "Learning
Comics- Top in Science, Top in Liberal Arts" linked with textbooks
07 Patent acquisition for the "Signal Combination Educational Board Game
System and Method" (No.10-2003668)
Patent acquisition for the "Binary System Educational Board Game System
and method" (No.10-2002555)
06 Commissioned by the Dongjak District Office of Education Support Center in
Seoul, production of the social studies integrated board game "dongjakhara"
05 Release of "CODE TALK" board game
01 Commissioned by Art Center Nabi, production of the board game
"Village Coin"
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2018
12 Signing of a cooperation agreement with the Korea Code Club Committee for
coding education and business collaboration
07 Execution of the "2018 Content IP Collaboration Project Creation Support
Business" by the Korea Content Industry Promotion Agency
04 Release of ‘Me Too Become a Board Game Author (Nabojak)’ board game
02 Execution of the "Cultural Facility-linked Board Game Utilization Education
Support Project" by the Busan Information Industry Promotion Agency
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2017
10 Development and release of the coding basics education board "Unplugged"
08 Development and release of the 12-volume series "Learning Coding through
Play and Games - PlayCo" for basic coding Publishing
Production of the career experience board game "JOB" by Gukeil Publishing
Creation of the fusion coding textbook "i-Map" for kindergarten and
preschool children aged 5 to 7
06 Release of three types of smart apps called "Unplugged"
Production of the mathematics education board game "Genuis Math 1258" for
Sogang University
05 Release of three types of board games for smart tables called "Unplugged"
Operation of the "Creative Software" certification course at Seojung University
04 Production of the mathematics board game "MTB" for Math Time
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2016
12 Release of the coding basics education board game series "Unplugged"
10 Release of "A Spin around the Neighborhood in Black Rubber Shoes",
"Dosirak", "Tong" board game
07 Contract signing for the development of board games and supply of video
lectures for educator training courses with KBS Media
06 Release of "SIXTEEN" board game
03 Establishment of Magic Bean Games Co., Ltd Venture enterprise certification
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2015
06 Winner and release of SBA Functional Game Production Support Contest
"Egg Add"
04 Release of Bboguri's World Tour board game
-
2013
05 Release of Potestar board game
-
2010
11 Winner of the excellence Award and the Minister of Culture, Sports and
tourism Award at the Korea Game Awards
Winner of the popular Game Award and the chairman’s Award from the
Korea Game Industry Association at the Korea Game Awards
05 Winner of the excellence Award for this month in April 2010, and the Minister
of Culture, Sports and Tourism Award
03 Release of Shake Shake board game
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2009
11 Establishment of Magic Bean as a sole proprietorship